elemental invasion

Ground Grunt (Male)

Lineup is weak to Ice, Water, Grass, Ghost.

Lineup

first
Catchable ✓
Sandshrew sprite

Sandshrew

Trapinch sprite

Trapinch

second
Catchable ✓
third
Hippowdon sprite

Hippowdon

Counters

Shadow Darmanitan Galarian Standard

Attack 315.6 · 2.56× effective

Kyurem Black

Attack 310 · 2.56× effective

Kyurem White

Attack 310 · 2.56× effective

Shadow Mamoswine

Attack 296.4 · 2.56× effective

Shadow Weavile

Attack 291.6 · 2.56× effective

Calyrex Ice Rider

Attack 268 · 2.56× effective

Iron Bundle

Attack 266 · 2.56× effective

Darmanitan Galarian Standard

Attack 263 · 2.56× effective

Chien-Pao

Attack 261 · 2.56× effective

Shadow Mr. Rime

Attack 254.4 · 2.56× effective

Baxcalibur

Attack 254 · 2.56× effective

Mega Glalie

Attack 252 · 2.56× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.