elemental invasion

Rock Grunt (Male)

Lineup is weak to Fighting, Ground, Steel, Water.

Lineup

first
Catchable ✓
Shuckle sprite

Shuckle

Omanyte sprite

Omanyte

Cranidos sprite

Cranidos

second
Graveler sprite

Graveler

Shieldon sprite

Shieldon

Cranidos sprite

Cranidos

third
Aurorus sprite

Aurorus

Tyrantrum sprite

Tyrantrum

Counters

Mega Lucario

Attack 310 · 2.56× effective

Shadow Excadrill

Attack 306 · 2.56× effective

Shadow Rhyperior

Attack 289.2 · 2.56× effective

Mega Swampert

Attack 283 · 2.56× effective

Shadow Rhydon

Attack 266.4 · 2.56× effective

Keldeo

Attack 260 · 2.56× effective

Keldeo Resolute

Attack 260 · 2.56× effective

Terrakion

Attack 260 · 2.56× effective

Excadrill

Attack 255 · 2.56× effective

Urshifu Rapid Strike

Attack 254 · 2.56× effective

Zamazenta

Attack 254 · 2.56× effective

Shadow Golem

Attack 253.2 · 2.56× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.