elemental invasion

Water Grunt (Female)

Lineup is weak to Electric, Grass, Fighting, Ground.

Lineup

first
Catchable ✓
Froakie sprite

Froakie

Krabby sprite

Krabby

Dewpider sprite

Dewpider

second
Catchable ✓
Carvanha sprite

Carvanha

Frogadier sprite

Frogadier

Tentacool sprite

Tentacool

third
Greninja sprite

Greninja

Walrein sprite

Walrein

Tentacruel sprite

Tentacruel

Counters

Shadow Thundurus Therian

Attack 354 · 1.60× effective

Xurkitree

Attack 330 · 1.60× effective

Shadow Thundurus

Attack 319.2 · 1.60× effective

Shadow Vikavolt

Attack 304.8 · 1.60× effective

Shadow Zapdos

Attack 303.6 · 1.60× effective

Shadow Electivire

Attack 298.8 · 1.60× effective

Thundurus Therian

Attack 295 · 1.60× effective

Mega Ampharos

Attack 294 · 1.60× effective

Shadow Raikou

Attack 289.2 · 1.60× effective

Shadow Raikou S

Attack 289.2 · 1.60× effective

Mega Manectric

Attack 286 · 1.60× effective

Shadow Magnezone

Attack 285.6 · 1.60× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.