elemental invasion

Electric Grunt (Female)

Lineup is weak to Ground, Fighting, Rock, Fire.

Lineup

first
Catchable ✓
Helioptile sprite

Helioptile

Voltorb sprite

Voltorb

second
Catchable ✓
Electabuzz sprite

Electabuzz

Voltorb sprite

Voltorb

Geodude sprite

Geodude (Alola)

third
Luxray sprite

Luxray

Galvantula sprite

Galvantula

Ampharos sprite

Ampharos

Counters

Primal Groudon

Attack 353 · 2.56× effective

Shadow Rhyperior

Attack 289.2 · 2.56× effective

Shadow Rhydon

Attack 266.4 · 2.56× effective

Shadow Golem

Attack 253.2 · 2.56× effective

Mega Camerupt

Attack 253 · 2.56× effective

Rhyperior

Attack 241 · 2.56× effective

Shadow Camerupt

Attack 232.8 · 2.56× effective

Rhydon

Attack 222 · 2.56× effective

Golem

Attack 211 · 2.56× effective

Shadow Graveler

Attack 196.8 · 2.56× effective

Camerupt

Attack 194 · 2.56× effective

Shadow Pupitar

Attack 186 · 2.56× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.