elemental invasion

Bug Grunt (Male)

Lineup is weak to Rock, Fire, Flying, Psychic.

Lineup

first
Catchable ✓
Venonat sprite

Venonat

Shelmet sprite

Shelmet

Karrablast sprite

Karrablast

second
Catchable ✓
Pinsir sprite

Pinsir

Dewpider sprite

Dewpider

Anorith sprite

Anorith

third
Vikavolt sprite

Vikavolt

Scizor sprite

Scizor

Scolipede sprite

Scolipede

Counters

Shadow Arcanine Hisuian

Attack 278.4 · 2.56× effective

Arcanine Hisuian

Attack 232 · 2.56× effective

Shadow Growlithe Hisuian

Attack 170.4 · 2.56× effective

Coalossal

Attack 146 · 2.56× effective

Growlithe Hisuian

Attack 142 · 2.56× effective

Magcargo

Attack 139 · 2.56× effective

Carkol

Attack 114 · 2.56× effective

Mega Charizard Y

Attack 319 · 2.56× effective

Shadow Heatran

Attack 301.2 · 2.56× effective

Shadow Moltres

Attack 301.2 · 2.56× effective

Shadow Ho-Oh

Attack 286.8 · 2.56× effective

Shadow Ho-Oh S

Attack 286.8 · 2.56× effective

How invasions work
Beat the grunt's three slots, then catch the reward. Counter the lineup's types. Shadow Pokémon hit hard but fold to super-effective damage.

Shadow Pokémon

Rocket Pokémon are caught as Shadow: boosted attack, weaker defense, and the charged move Frustration until purified.

Purification

Purifying drops Frustration, lowers power-up cost, and bumps IVs, but removes the Shadow attack bonus, so keep raiders shadow.

Catchable slot

Only the marked reward position awards an encounter after the battle; the other slots are battle-only.

Leaders & Giovanni

Cliff, Arlo, and Sierra need a Rocket Radar; Giovanni needs a Super Rocket Radar from the monthly Special Research.